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Implementing a Neural Network in C
This document contains a step by step guide to implementing a simple neural network in C. It
is aimed mainly at students who wish to (or have been told to) incorporate a neural network learning
component into a larger system they are building. Obviously there are many types of neural network
one could consider using - here I shall concentrate on one particularly common and useful type,
namely a simple three-layer feed-forward back-propagation network (multi layer perceptron).
This type of network will be useful when we have a set of input vectors and a corresponding set
of output vectors, and our system must produce an appropriate output for each input it is given.
Of course, if we already have a complete noise-free set of input and output vectors, then a simple
look-up table would suffice. However, if we want the system to generalize, i.e. produce
appropriate outputs for inputs it has never seen before, then a neural network that has learned
how to map between the known inputs and outputs (i.e. our training set) will often do a pretty good
job for new inputs as well.
I shall assume that the reader is already familiar with C, and, for more details about neural
networks in general, simply refer the reader to the newsgroup comp.ai.neural-nets and the
associated Neural Networks FAQ. So, let us
begin...
A single neuron (i.e. processing unit) takes it total input In and produces an output
activation Out. I shall take this to be the sigmoid function
Out = 1.0/(1.0 + exp(-In));
/* Out = Sigmoid(In) */ though other activation functions are often used (e.g. linear or hyperbolic tangent). This
has the effect of squashing the infinite range of In into the range 0 to 1. It also has
the convenient property that its derivative takes the particularly simple form
Sigmoid_Derivative = Sigmoid * (1.0 - Sigmoid) ;
Layer2In = Weight[0] ;
/* start with the bias */ Normally layer 2 will have many units as well, so it is appropriate to write the weights
between unit i in layer 1 and unit j in layer 2 as an array Weight[i][j].
Thus to get the output of unit j in layer 2 we have
Three layer networks are necessary and sufficient for most purposes, so our layer 2 outputs
feed into a third layer in the same way as above
The code can start to become confusing at this point - I find that keeping a separate
index i, j, k for each layer helps, as does an intuitive notation for distinguishing
between the different layers of weights Weight12 and Weight23. For obvious
reasons, for three layer networks, it is traditional to call layer 1 the Input layer,
layer 2 the Hidden layer, and layer 3 the Output layer.
Our network thus takes on the familiar form that we shall use for the rest of this document
![]() Also, to save getting all the In's and Out's confused, we can write LayerNIn as SumN. Our code can thus be written
for( j = 1 ; j <= NumHidden ; j++ ) {
/* j loop computes hidden unit activations */
SumH[j] = WeightIH[0][j] ; for( i = 1 ; i <= NumInput ; i++ ) { SumH[j] += Input[i] * WeightIH[i][j] ; } Hidden[j] = 1.0/(1.0 + exp(-SumH[j])) ; } for( k = 1 ; k <= NumOutput ; k++ ) { /* k loop computes output unit activations */ SumO[k] = WeightHO[0][k] ; for( j = 1 ; j <= NumHidden ; j++ ) { SumO[k] += Hidden[j] * WeightHO[j][k] ; } Output[k] = 1.0/(1.0 + exp(-SumO[k])) ; } Generally we will have a whole set of NumPattern training patterns, i.e. pairs of input and target output vectors, Input[p][i] , Target[p][k] labelled by the index p. The network learns by minimizing some measure of the error of the network's actual outputs compared with the target outputs. For example, the sum squared error over all output units k and all training patterns p will be given by Error = 0.0 ;
for( p = 1 ; p <= NumPattern ; p++ ) { for( k = 1 ; k <= NumOutput ; k++ ) { Error += 0.5 * (Target[p][k] - Output[p][k]) * (Target[p][k] - Output[p][k]) ; } } (The factor of 0.5 is conventionally included to simplify the algebra in deriving the learning algorithm.) If we insert the above code for computing the network outputs into the p loop of this, we end up with Error = 0.0 ; for( p = 1 ; p <= NumPattern ; p++ ) { /* p loop over training patterns */ for( j = 1 ; j <= NumHidden ; j++ ) { /* j loop over hidden units */ SumH[p][j] = WeightIH[0][j] ; for( i = 1 ; i <= NumInput ; i++ ) { SumH[p][j] += Input[p][i] * WeightIH[i][j] ; } Hidden[p][j] = 1.0/(1.0 + exp(-SumH[p][j])) ; } for( k = 1 ; k <= NumOutput ; k++ ) { /* k loop over output units */ SumO[p][k] = WeightHO[0][k] ; for( j = 1 ; j <= NumHidden ; j++ ) { SumO[p][k] += Hidden[p][j] * WeightHO[j][k] ; } Output[p][k] = 1.0/(1.0 + exp(-SumO[p][k])) ; Error += 0.5 * (Target[p][k] - Output[p][k]) * (Target[p][k] - Output[p][k]) ; /* Sum Squared Error */ } } I'll leave the reader to dispense with any indices that they don't need for the purposes of their own system (e.g. the indices on SumH and SumO). The next stage is to iteratively adjust the weights to minimize the network's error. A standard way to do this is by 'gradient descent' on the error function. We can compute how much the error is changed by a small change in each weight (i.e. compute the partial derivatives dError/dWeight) and shift the weights by a small amount in the direction that reduces the error. The literature is full of variations on this general approach - I shall begin with the 'standard on-line back-propagation with momentum' algorithm. This is not the place to go through all the mathematics, but for the above sum squared error we can compute and apply one iteration (or 'epoch') of the required weight changes DeltaWeightIH and DeltaWeightHO using Error = 0.0 ; for( p = 1 ; p <= NumPattern ; p++ ) { /* repeat for all the training patterns */ for( j = 1 ; j <= NumHidden ; j++ ) { /* compute hidden unit activations */ SumH[p][j] = WeightIH[0][j] ; for( i = 1 ; i <= NumInput ; i++ ) { SumH[p][j] += Input[p][i] * WeightIH[i][j] ; } Hidden[p][j] = 1.0/(1.0 + exp(-SumH[p][j])) ; } for( k = 1 ; k <= NumOutput ; k++ ) { /* compute output unit activations and errors */ SumO[p][k] = WeightHO[0][k] ; for( j = 1 ; j <= NumHidden ; j++ ) { SumO[p][k] += Hidden[p][j] * WeightHO[j][k] ; } Output[p][k] = 1.0/(1.0 + exp(-SumO[p][k])) ; Error += 0.5 * (Target[p][k] - Output[p][k]) * (Target[p][k] - Output[p][k]) ; DeltaO[k] = (Target[p][k] - Output[p][k]) * Output[p][k] * (1.0 - Output[p][k]) ; } for( j = 1 ; j <= NumHidden ; j++ ) { /* 'back-propagate' errors to hidden layer */ SumDOW[j] = 0.0 ; for( k = 1 ; k <= NumOutput ; k++ ) { SumDOW[j] += WeightHO[j][k] * DeltaO[k] ; } DeltaH[j] = SumDOW[j] * Hidden[p][j] * (1.0 - Hidden[p][j]) ; } for( j = 1 ; j <= NumHidden ; j++ ) { /* update weights WeightIH */ DeltaWeightIH[0][j] = eta * DeltaH[j] + alpha * DeltaWeightIH[0][j] ; WeightIH[0][j] += DeltaWeightIH[0][j] ; for( i = 1 ; i <= NumInput ; i++ ) { DeltaWeightIH[i][j] = eta * Input[p][i] * DeltaH[j] + alpha * DeltaWeightIH[i][j]; WeightIH[i][j] += DeltaWeightIH[i][j] ; } } for( k = 1 ; k <= NumOutput ; k ++ ) { /* update weights WeightHO */ DeltaWeightHO[0][k] = eta * DeltaO[k] + alpha * DeltaWeightHO[0][k] ; WeightHO[0][k] += DeltaWeightHO[0][k] ; for( j = 1 ; j <= NumHidden ; j++ ) { DeltaWeightHO[j][k] = eta * Hidden[p][j] * DeltaO[k] + alpha * DeltaWeightHO[j][k] ; WeightHO[j][k] += DeltaWeightHO[j][k] ; } } } (There is clearly plenty of scope for re-ordering, combining and simplifying the loops here - I will leave that for the reader to do once they have understood what the separate code sections are doing.) The weight changes DeltaWeightIH and DeltaWeightHO are each made up of two components. First, the eta component that is the gradient descent contribution. Second, the alpha component that is a 'momentum' term which effectively keeps a moving average of the gradient descent weight change contributions, and thus smoothes out the overall weight changes. Fixing good values of the learning parameters eta and alpha is usually a matter of trial and error. Certainly alpha must be in the range 0 to 1, and a non-zero value does usually speed up learning. Finding a good value for eta will depend on the problem, and also on the value chosen for alpha. If it is set too low, the training will be unnecessarily slow. Having it too large will cause the weight changes to oscillate wildly, and can slow down or even prevent learning altogether. (I generally start by trying eta = 0.1 and explore the effects of repeatedly doubling or halving it.) The complete training process will consist of repeating the above weight updates for a number of epochs (using another for loop) until some error crierion is met, for example the Error falls below some chosen small number. (Note that, with sigmoids on the outputs, the Error can only reach exactly zero if the weights reach infinity! Note also that sometimes the training can get stuck in a 'local minimum' of the error function and never get anywhere the actual minimum.) So, we need to wrap the last block of code in something like
for( epoch = 1 ; epoch < LARGENUMBER ; epoch++ ) {
/* ABOVE CODE FOR ONE ITERATION */
if( Error < SMALLNUMBER ) break ; } If the training patterns are presented in the same systematic order during each epoch, it is possible for weight oscillations to occur. It is therefore generally a good idea to use a new random order for the training patterns for each epoch. If we put the NumPattern training pattern indices p in random order into an array ranpat[], then it is simply a matter of replacing our training pattern loop
for( p = 1 ; p <= NumPattern ; p++ ) {
with
for( np = 1 ; np <= NumPattern ; np++ ) {
p = ranpat[np] ; Generating the random array ranpat[] is not quite so simple, but the following code will do the job
for( p = 1 ; p <= NumPattern ; p++ ) {
/* set up ordered array */
ranpat[p] = p ; } for( p = 1 ; p <= NumPattern ; p++) { /* swap random elements into each position */ np = p + rando() * ( NumPattern + 1 - p ) ; op = ranpat[p] ; ranpat[p] = ranpat[np] ; ranpat[np] = op ; } Naturally, one must set some initial network weights to start the learning process. Starting all the weights at zero is generally not a good idea, as that is often a local minimum of the error function. It is normal to initialize all the weights with small random values. If rando() is your favourite random number generator function that returns a flat distribution of random numbers in the range 0 to 1, and smallwt is the maximum absolute size of your initial weights, then an appropriate section of weight initialization code would be
for( j = 1 ; j <= NumHidden ; j++ ) {
/* initialize WeightIH and DeltaWeightIH */
for( i = 0 ; i <= NumInput ; i++ ) { DeltaWeightIH[i][j] = 0.0 ; WeightIH[i][j] = 2.0 * ( rando() - 0.5 ) * smallwt ; } } for( k = 1 ; k <= NumOutput ; k ++ ) { /* initialize WeightHO and DeltaWeightHO */ for( j = 0 ; j <= NumHidden ; j++ ) { DeltaWeightHO[j][k] = 0.0 ; WeightHO[j][k] = 2.0 * ( rando() - 0.5 ) * smallwt ; } } Note, that it is a good idea to set all the initial DeltaWeights to zero at the same time. We now have enough code to put together a working neural network program. I have cut and pasted the above code into the file nn.c (which your browser should allow you to save into your own file space). I have added the standard #includes, declared all the variables, hard coded the standard XOR training data and values for eta, alpha and smallwt, #defined an over simple rando(), added some print statements to show what the network is doing, and wrapped the whole lot in a main(){ }. The file should compile and run in the normal way (e.g. using the UNIX commands 'cc nn.c -O -lm -o nn' and 'nn'). I've left plenty for the reader to do to convert this into a useful program, for example: There are also numerous network variations that could be implemented, for example:
Output[p][k] = SumO[p][k] ;
DeltaO[k] = Target[p][k] - Output[p][k] ;
Error -= ( Target[p][k] * log( Output[p][k] ) + ( 1.0 - Target[p][k] ) * log( 1.0 - Output[p][k] ) ) ;
DeltaO[k] = Target[p][k] - Output[p][k] ; |